Altar of Malice
Information here will be kind of disorganized for a while and subject to revision. Please keep checking back and if you see information that you know is wrong, send a PM to Targhan or Gharyn or mention it in game. Eventually this will come together.
A Fistful of Ferrins
Another expansion, another currency. In this case, the Far Seas Ferrin. Essentially, Draconic Etyma by another name. The Ferrin is used to buy gems for the new armor, new purple adornments and a special fuel needed in the crafting of purple adornments and war runes. You can acquire Ferrins by doing daily and weekly missions, daily overland quests and from collections.
- 5 daily solos (1 ferrin)
- 6+1 daily adv solos (3 ferrins)
- 10+1 daily heroics (15 ferrins + crate or gem)
- 5+1 daily event heroics (10 ferrins)
- 2 weekly solos (15 ferrins)
- 1 weekly heroic (45 ferrins + crate or gem)
- 1 weekly event heroic (25 ferrins)
- 2 weekly heroic contested (45 ferrins + crate or gem)
- 1 weekly raid (65 ferrins + gem)
- 11 Overland quests (3 ferrins)
- Collections (5 ferrins)
- Yellow Malice Gems (9 ferrins)
- Blue Malice Gems (45 ferrins)
- Green Malice Gems (200 ferrins)
- Convert yellow gear with 4 gems to one blue gem (18 ferrins)
- Convert blue gear with 4 gems to one green gem (40 ferrins)
- Convert green gear with 4 gems to one red gem (450 ferrins)
- Purple adornments (45 ferrins except Fighter’s Potency – 75 ferrins)
- Far Seas Kindling (35 ferrins) used to make Mastercrafted and Superior Purples and War Runes. The regular Runes take one kindling while the War Runes need two
Far Seas Trading Company Tokens
The other currency needed is not new. Anyone who has been crafting for a while will have lots of them. They are acquired by doing tradeskill quests. They are used to buy the recipes and blank runes needed for the recipes. You can buy them from Far Seas Supply merchants; Shazra in the first camp on Isle of Refuge and Koros on the Isle of Mara. They also sell new port stones that will take you to Highhold Castle and to the Isle of Refuge. They are lore so you’ll have to get in the habit of buying more when you use them but they really help on the traveling back and forth.
New armor follows the same format as ToV with a few changes. Green gear now takes 4 gems and the way armor is broken down is different. Each color armor is broken down into shards of the same color. These shards can then be used to buy the pieces with the stats you want. So, a yellow helmet would break down into 1 yellow shard and you would need 10 yellow shards to buy a different yellow helm. Or you could save them up and buy a BP for 40 shards.
- Head: 30 shards to buy, breaks down into 3
- Chest: 40 shards to buy, breaks down into 4
- Shoulders: 20 shards to buy, breaks down into 2
- Forearms: 10 shards to buy, breaks down into 1
- Hands: 20 shards to buy, breaks down into 2
- Legs: 30 shards to buy, breaks down into 3
- Feet: 20 shards to buy, breaks down into 2
Yellow gear drops from the last name in Advanced Solos and overland names. Blue and green from mission crates of heroic missions, same as ToV. Also there is red and purple raid gear but it doesn’t break down to shards.
- Head (Brokenskull Bay: Hoist the Yellow Yack)
- Chest (Zavith’loa: The Hidden Caldera)
- Shoulders (Zavith’loa: The Lost Caverns)
- Forearms (Brokenskull Bay: Bilgewater Falls)
- Hands (Zavith’loa: The Lost Caverns)
- Legs (Zavith’loa: The Hidden Caldera)
- Feet (Brokenskull Bay: Bilgewater Falls)
- Head (Ossuary: Resonance of Malice / Ssraeshza Temple)
- Chest (Ossuary: Sanguine Fountains)
- Shoulders (Ossuary: Resonance of Malice / Castle Highhold)
- Forearms (Castle Highhold / Castle Highhold: Thresinet’s Den)
- Hands (Castle Highhold: Thresinet’s Den)
- Legs (Ssraeshza Temple: Inner Sanctum)
- Feet (Ssraeshza Temple)
Purple adornments now come in 4 types:
- Tier 1 – Runes which are bought from the vendor in Phantom Sea
- Tier 2 – Mastercrafted Runes which are slightly better, made from recipes that are bought with Far Seas Trading Tokens
- Tier 3 – Superior Runes which are better yet again, made from single-use dropped recipes
- Purple War Runes using the same names as ToV ones with slightly better stats, made from recipes that are bought with Far Seas Trading Tokens or researched with Tradeskill Assistants
The Purple Runes (excluding the War Runes) now come in 11 different sets called Sigils. For example, the Sigil of Defiance includes the runes for Armor, Hate Gain, Hate Reduction and Health. You can mix and match these to get set bonuses.
There is a new tier of white adornments and the new gear has only one white slot. There are new superior white adornments but while the Advanced Adornments Volume 11 is no longer rare, the fabled gear for transmuting into the new manas is still. But they have added a transmutation stone to the Loyalty merchants (10 tokens) in Qeynos and Freeport that can be transmuted into 1 to 5 polished manas. These transmutation stones also drop from names in Ossuary Contested.
Overland Ferrin Quests
These are timed quests that you can do once a day for 3 Ferrins and some status. You also get an Achievement the first time you complete them. If you fail, you can retry after about half an hour.
- Seagull Slaying (1109, 72, 759) – kill 50 seagulls in 60 secs, mashing the ‘F’ key while targeting with the mouse makes this easy for any class, no longer have to equip the bow with Dec 11th update
- The Great Truffle Hunt (815, 28, 994) – find 10 truffles in 3.5 mins, with practice and using the ‘F’ key trick to destroy traps makes this one doable now
- Reel ’em In (-533, 5, 563) – catch 10 fish in 4 mins and deposit them in container by the dock, made easier with Dec 11th update **(when you catch the 10th fish the timer jumps to 34 secs)
- Spinal Tap (-1238, 10, -394) – kill 20 spinemasters in 10 mins, easy with high dps
- Karrabukk’s Peak (-115, 6, -500) – climb to the top of the nearby mountain in 2.5 mins, easy
- Bug Begone (484, 85, -772) – stomp 20 bugs in 5 mins, easy with high dps
- Stegadon Savior (-1348, 31, 1415) – kill 10 pteradons in 3 mins and get back to sick dinosaur, easy with high dps **(when you kill the 10th pteradon the timer jumps to 59 secs so save the closest one for last, also if the timer is below 59 secs it will actually go up)
- The Shadow Lurkers (-1048, 95, -710) – spawn and kill 15 senshali in 10 mins, difficult even with high dps and a merc
- Hidden Cache (1152, 10, -1185) – stop 6 Mucktails from reaching treasure, ‘F’ key trick again
- Tasty Greens (-1114, 122, 1040) – defend a plant against waves of Allu’thoa for 4 mins, use healer merc if you’re squishy
- Highpass Holdup (605, 199, 455) – kill 15 Shralok Ambushers in 6 mins, made easier with Dec 11th update
Other Quests of Note
- Completing the signature quest line gets you a new Indomitable Pteradon mount.
- Completing the regular quest lines on the two islands will give you a spell of Adornment Reclamation that lets you remove adornments from your gear without destroying them. Once you have done this on one character, you can then buy the spell for your alts from the guy in Phantom Sea who sells the Malice gems.
- Along the way you will get an item that allows you to port to Wanderer’s Dock in Phantom Sea from anywhere and also activates the bell at the end of the dock.
- Nebulous Newsies: A Guide quest that rewards a 66-slot bag and 5 million status
- You can get a recipe for a Rallic Pack, which is a 64-slot bag, as a rare drop from the grim runner you have to stun for the Grim Running daily tradeskill quest which is available every Tuesday.
- The tradeskill quest line will reward the Mark of the Far Seas, a ring that gives 20% tradeskill experience gain when worn.
New mercs are now dropping from names in heroic instances.
- Lady Belizabart Killigrump: Pirate Brigand, Death Weave Isle (267, 7, -872)
- Quaar the Feral: Urzarach Berserker, Death Weave Isle (909, 43, -972)
- Lorr’kejut: Allu’thoa Inquisitor, North Dshinn (-1186, 158, 1032)
- Zelbie Whackya: Pygmy Paladin, South Dshinn (-717, 13, 238)
- Zun Tek’Xakra: Akhevan Troubador, Grim Shales (-1123, 87, -1124)
Below is a side-by-side comparison of the CoE and AoM Troubador. ***(Ok, apparently merc stats change depending on what zone they are in. These are the stats as they would look in AoM overland zones.)
Compiled by: Gharyn, Targ, & others