Raid Alts are NOT a reward, favoritism, or a payment. They are an earned position, with benefits AND drawbacks. I’m quickly going to list those here before I forget to do so. The information should be available elsewhere on the site, and if that information is lost I will replace it as soon as I can.
- The Alt must be something useful to the raid. (We have enough druids atm, so chances are that’s a “no.” Plate based healers are short at the moment and more likely to meet with approval.)
- A Raid Alt will be *LOCKED* to the FACEPALM raid. That means, no you cannot take it with your guild.
- A Raid Alt has the same requirements that a raider should be expected to have (level 100, all AA’s, and reasonable heroic gear.)
- A Raid Alt is only allowed to someone who is a “Primary.”
- The player themselves must perform to a level that is acceptable. A dirge that doesn’t rez, or an illusionist who cannot mana-feed, would not be accepted.
- The Raid Leader and Raid Officers must approve the Raid Alt.
- It should go without saying, but the raid alt can be changed by the raid-leader’s discretion (in other words we may lose every druid we have and suddenly be flush with chain healers).
Should a Raid Alt not meet the requirements, they may not be declared. If a player loses their primary status, then they don’t get the benefits of a raid alt.
Raid Alt Benefits
- They get to roll before a general alt.
- They only pay 10 dkp for their raid alt loot (they may have to R100 against another Raid alt, though this is rare)
- They are more likely to get to use their alt than a general alt, before other members are asked to switch*
*Special Rule: When an Alt is treated like a main.
If the Raid Leader (currently this is Targ) asks a player to play on an alt, Raid Alt or General Alt, that person may elect at the beginning of the raid to declare that alt as their main-for-the-day. Since a Raid Alt is more likely to be called upon, this is, in effect, a benefit.